Saturday, 8 March 2014

3d Character TV commercial

My first TV commercial back in the day! 

I have fond memories of working on this little 3d character. There's something about our early work that tends to shine above our latest work, maybe it's created with a thirst to prove ourselves, or the fear of failing, maybe it's neither. Perhaps we choose to see our memories of the past in a better light, given we survived and continued through until today which in contrast is where our challenges exist.

Character sheet for Carling C2 robot

One day this guy contacts me out of the blue and asks me if I'd be interested in building and texturing this robot character. I instantly set about doing just that before I was even given the green light to go! I went one step further and animated the character just to try and flash my skills a little, which in turn probably explains why I ended up not only modelling and painting him, but also animating and rigging him, and later animating a few other background characters.

This little character was a big challenge for me some several years ago when I was given the task to create him. Which in itself was a bold task to give to someone who up until that point had never demonstrated any 3D skills in the public arena. Even though I was definitely equip for the challenge, I had being somewhat shy about my skills in 3D; which often left me wondering why he decided to get in touch with me in the first place, but glad he did! The job came together piece by piece and I was happy to add such a cool project to my very empty reel! That experience was definitely a big step up that propelled me further into the world of moving pictures. Incidentally, the guy who reached out to me was a a fellow VFX artist and sci-fi visionary; Gavin Rothery, who later went on to develop the visuals for one of my favourite movies in recent times; Moon. I could definitely see his style in that movie!

Like any first big project, and when I think about it, most VFX projects, this one was full of challenges and required a lot of duck taping the thing together! A few glitches even went into the final commercial that were not intended. For example, the white ring around his second eye was never intended to be there, I think I accidentally scaled down the texture map! But in the end I think it looks quirky and interesting! Another glitch was the vibrating green thing behind his claw, this was intended to be attached to the claw, however somehow this ended up detached and springing back and forth! which was very funny to see. I think these all added to the humour of the little robot character, so worked out in the end! And finally the small, impossible to see text on his label has the names of my family written on it.

3d character break down

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